This game was developed for Winter Melon Jam in just 72 hours. Due to the limited time, I couldn't address all the potential issues, and I plan to resolve them in 2024 (perhaps). In this game, you assume the role of a cunning goblin who has stolen the last charm that a knight was protecting. Your objective is to run as far away as possible from the knight while avoiding traps. Good luck on your journey!

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